About this game

Count the marbles to 10

Count the marbles to 10: a free Kindergarten math game for ages 5-6. Each round draws 5 questions; instructions are read aloud and every answer is checked and explained.

How it plays and why it helps

Dice players stop counting the dots after a while; they just see the number. Count the marbles to 10 uses that skill in a Kindergarten game. The marbles are arranged like the dots on a dice, as the hint points out, and your child taps the matching number among six. The game has the same five cards, so each round shows them all: one to four marbles, with the three appearing twice, once yellow, once green. The instruction is read aloud, and every answer is checked and explained: one, two, three, so we choose 3.

Recognizing a small amount without counting is called subitizing. Dice patterns train it, because each number always has the same shape. Seeing three at a glance frees attention for harder work later.

On a dice face, two and three are both diagonals, so a quick glance can confuse them, and 2 is among the choices. Ask your child to touch each marble once to check. "Was it two, or three?" Praise the double check: "You looked, then you made sure."

Aligned with

  • K.CC.A.3 Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects).
  • K.CC.A.1 Count to 100 by ones and by tens.
  • K.CC.B.4 Understand the relationship between numbers and quantities; connect counting to cardinality.

▲ Back to the game